I have no idea if Half-Life 2 players are a representative sample of the penetration of Broadband Access into society, but if they are this survey shows a rather sizable portion of gamers have high-speed access.
I have no idea if Half-Life 2 players are a representative sample of the penetration of Broadband Access into society, but if they are this survey shows a rather sizable portion of gamers have high-speed access.